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The Junior Supa-Liga encompases the competition categories of: 9's, 11's, 13's, 15's, 20's.

  1. Games are played using the FIFA International Futsal Laws of the Game (Full laws of the game). If rules deviate from the FIFA laws or are specific to Supa-Liga, they are listed below:

  2. All teams must wear matching uniforms, numbered jersey, matching shorts and matching socks. Leniency will be shown providing colours are matching

  3. All 20s, 15s and 13s games to be played on the International size court, 11s and 9s games will be played on the junior sized courts and teams must have 4 players to start a match in all categories.

  4. For the 20s, matches are 16min run of the clock halves and teams receive one time-out per game.

  5. For the 15s, 13s, 11s and 9s, matches are 14min run of the clock halves.

  6. Final placings will be determined by points, then by goal difference, then goals scored, then goals against, then head to head results, then aggregated head to head score from throughout the season. Finals matches will include 1 x 2min Golden goal extra-time (stop clock) and best of 5 penalty shoot-out if required.

  7. *The Futsal Supa-Liga structure and rules may change based on the requirement of specific competitions, clubs will be notified should such a situation arise


  1. Junior teams must have a minimum of 6 registered players to commence the season and can have a MAXIMUM of 18 players on their list.

  2. For players not registered on the initial registration form, use this link for further registrations, This needs to be completed by Friday 5:00pm before the round commences that week. The registration will be completed by Supa-Liga staff and a confirmation email sent back. The registration process is not complete, and the player eligible to play, until the confirmation email is received by the club.

  3. All teams in the Supa-Liga can have a MAXIMUM of 18 players registered at any one time during the season. Players must be on a team registration list to play.

  4. A player can only be registered with one club across the Supa-Liga, and can only be registered in one team 20s, 15s, 13s, 11s, 9s, per club.

  5. After the first round of fixtures, players can only move up categories, ie 9s to 11s, 11s to 13s, 13s to 15s, 15s to 20s, not the other way.

  6. Players who are born in 2002 or later are eligible for Junior and Youth Supa-Liga. Players born in 2016 or later must be given an exemption to play.

  7. Players can play 69.9% of games in the category above that which they are registered (9s to 11s, 11s to 13s, 13s to 15s, 15s to 20s) if they reach 70%, their registration changes to that next category up.

  8. If a player’s registration transitions to the higher category they are allowed to play 3 subsequent matches in their previous category, if that will allow them to reach the 40% cut-off for appearances, to qualify for finals. If they cannot get to 40% appearances within 3 matches, they cannot play any more matches in the lower category.


  1. Players can play in 69.9% of matches in the category above the category they are registered in, before their registration is moved from the lower to the higher category.

  2. Clubs can use a maximum of three players who are registered in the category above in a lower category match.

  3. Supa-Liga players can play a MAXIMUM of 50% of matches in a lower category during the regular league season.

  4. If a team has 16 registered players and they want to register a new player, the team must remove another player, who cannot be re-added to that club during that season.

  5. A player cannot play in more than 3 categories in one weekend across the juniors and the seniors.



  1. A player is deemed to have played a whole game, if they step onto the court at any time during a game. Their appearance on the court should be noted by a “P” for played on the match sheet by the match scorer.

  2. A player must play 40% of league games in a category to be eligible for finals.

  3. Providing they have played in 40% of league matches in that division during the regular season 1 player is allowed to play “down” a category in finals.

  4. A player who transitions within a club to a higher team is still eligible to play in finals, as the one player who is allowed to play down in the finals.


  1. The FIFA disciplinary code is used as a guide to infringements and sanctions and is available at

  2. If a team forfeits a match the forfeit fee is a $250 for seniors and $200 for juniors and a 3-0 loss.

  3. If a team is unable to field a side with eligible players or is not ready to commence the match 5 minutes after the expected time of the kick-off, the match can still go ahead, but the offending side will forfeit the match with a result of 3-0 and will be required to pay the forfeit fee (both teams match fees).

  4. If a team is found to have played an ineligible player retroactively, the match result will be recorded as a 3-0 victory for the opposition, and the offending club will be required to pay the forfeit fee. If there is a second occurrence, the offending team will be issued with a 1 point deduction on top of having the result recorded as a 3-0 loss and paying the forfeit fee.

  5. If a team is not ready to kick-off on time with their match sheet filled out correctly, the first occurrence will see the club issued with a warning. If that team is again not ready to kick-off on time, that team will receive a 1 point season deduction. Any further breaches will see the points deduction increase by one point for each infringement (ie 2nd infringement – 1 point deduction, 3rd time – 2 point deduction).

  6. If a team is unable to complete a match (forfeit before or during) more than once during a season, from the second occurrence they will receive a 1 point deduction. Any further breaches will see the points deduction increase by one point for each infringement (ie 2nd infringement – 1 point deduction, 3rd time – 2 point deduction).

  7. Across the course of the season, a player who accumulates 5 yellow cards will receive an automatic 1 round ban. The ban will apply for one round of fixtures. If the same player accumulates another 5 yellow cards in the same season, they will receive a 2 round ban.

  8. Bans will carry across into finals, but the yellow cards are reset at the start of finals. If a player receives their 5th yellow card in the last regular fixture, they will be suspended for the first finals match. If a player receives their 10th yellow card in the last regular fixture, they will be suspended for the first 2 finals matches. If a player is on 3 yellow cards after the last fixture, any yellow card they receive in the first finals match is not the 4th, but the 1st.

  9. A player who receives 2 yellow cards in a match and therefore a red, will receive an automatic 1 round suspension for the following Round in the category that they were sent off in. If a player is sent off, they cannot take part in any other matches during the round that they were sent off in. The referee will report the incident to management and if a further ban is necessary, this will be communicated to the club.

  10. Referees decisions or the decisions of the panel are not subject to appeal except under the grounds of mistaken identity or regarding the length of a suspension. If this is the case, the club should lodge an appeal in writing within 48 hours along with proof of a $100 transfer to the Supa-Liga WA bank account.

  11. Any disciplinary or other team issues will see teams notified by official email from, and will be sent to the email addresses that are given on the team registration.

  12. Any player who is not financial with a club and then attempts to move to another club, must finalise their fees with the previous club before they will be registered by Supa-Liga. Any dispute will be mediated by Supa-Liga Management, with all decisions to be final, with no grounds for appeal.

  13. The transfer policy covers all Supa-Liga clubs. See below for more details.



  1. Players can change clubs during the close season without hindrance, however, in order to be registered by a new club (before or during a season), individual players must be financial with their previous club.

  2. For the purposes of this policy, “club A” will refer to the team the player is leaving, and “club B” to the team that they wish to join.

  3. The Captain/Coach of team A must agree to the transfer, for a free transfer to occur.

  4. Club B must pay an agreed upon transfer fee (agreed upon by the Captain/Coaches) capped at $150 to Club A, once the Captain/Coach of Club A has informed the Supa-Liga Manager that this has occurred, the player will be de-registered for Club A and registered for Club B.

  5. If Club B doesn’t have a spare position on their team registration, they must de-register a player, or cancel the transfer.

  6. If a transfer will cause a violation of the Supa-Liga Rules, specifically rules 9 through 33, then the transfer will be cancelled, and the player will remain with club A.

  7. In the event of a disputed transfer or where the fee cannot be agreed, the Supa-Liga Manager will correspond with the parties involved and seek as much information as possible before making a final ruling. This ruling is not subject to appeal.

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